![]() RAM: DDR4 2667 MHz – 64GB Total (16GB x 4)Ĭorrected crashes due to using a single graphics card, both for renderingĪnd display, by increasing the TDR timeout value as described at:īlender version used: 2.77 Build date: March 23,2016 But… who knows what the future brings.įeel free to post own stats and observations on this blogpost! Maybe other .blend files should be added?ĬPU: Intel Xeon W-2145 8 Cores, 16 Threads 3.7GHz That confirms our own experience that fast GPU is great for previewing and lighting work, and fast CPU is great for the production rendering. ![]() When shots get more complex, CPUs win the performance battle. Most strikingly so-far is that the performance of CPUs is in a similar range as GPUs, especially when compared to costs of hardware. We aim at updating it regularly, also when new hardware comes in – and especially when render features improve in Cycles. The goal is to have an overview of systems that are used or tested by developers of Cycles. On the links below you can inspect the spreadsheet with results, and load the. ![]() Blender Institute prepared six Blender files for testing Cycles rendering with CPU/GPU, using various settings and design styles but based on actual production setups.
0 Comments
Leave a Reply. |